You'll want to improve to something else when you can - but you can always fall back to this if you need to make something while low on cash or the later-game ingredients. Compared to other stuff (like Crystal Palace which requires you to KNOW YOUR CUSTOMER BASE) this is a lot safer though.Ī decent cocaine mix that can probably be bested by something else but uses stuff you can get in the early-game. The mix contains Fentanyl and as with all mixes which do, use caution when selling this to addicts as they will have a higher chance to overdose because they use more stuff faster, and thus more dangerously. GreenAmp (Use late-game from Blu and/or SweetAmp)Ģ0gAmp + 2g Fentanyl + 2g Viagra + 1g Sugar.Ī stronger LATE GAME Amp mixture compared to BluAmp and SweetAmp that also uses more end-game ingredients, and so named because the mixture results in an increase from the base addictiveness by 420%. As always, with stronger ingredients comes a greater chance for overdoses, so don't be afraid to use BluAmp for your addicts to keep them alive longer as they don't need the extra addictive properties. Should be migrated to when you can get the Viagra for better addiction over BluAmp. SweetAmp (Use when upgrading from BluAmp)Ī step-up in the game over BluAmp that still uses early game ingredients. I still use this recipe in the game there are greedier recipes out there but they carry more risk. Makes a good early game mix that helps get you your first regular clients and won't cause any issues, while also getting you some extra grams out of your products.
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